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De/museumization Scenery

Commissioner

IMAGINARY BAUHAUS MUSEUM*

Year

2019

Location

Schiller Museum Weimar

Role

Artist, Teaching Staff,
Designer (Plan and design the exhibition space and graphic materials)

Collaborators

Motion Graphic: Nicolas Buenaventura
Web Archive: Georg Wesolowski
3D Simulation: Vasili Macharadze
Wall Painting: Helmreich Malerfachbetrieb und Fassadensanierung GmbH

The museum's space is divided organically by three conceptual plates, cutting into it. The resulting "shadows" are reflected on the walls of the exhibition space. The intersections of these colored planes create a continuous landscape that connects the three rooms across two floors. It generates an experiential dynamism that cuts through the traditional museum box.

The starting point for this spatial graphic installation is the creation of a space that symbolically fuses two concepts: the "traditional museum as a container for storing and displaying artifacts of the past" and the "indefinable, spontaneous, and future-oriented present."

Remarks, related links

* a project conducted in relation to 100 years of the Bauhaus anniversary year, by the MFA programme "Public Art and New Artistic Strategies in Bauhaus-Universität Weimar", in coorporation with the Klassik Stiftung Weimar. The installation was created during the exhibition period of IMAGINARY BAUHAUS MUSEUM within the space of the Schiller Museum.

©️2024 Natsumi Sugiyama 

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